Cannes Lions
BISCUIT FILMWORKS, Los Angeles / PLAYSTATION / 2014
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In the world of first-person-shooter video game adverts, brawn has been kicking brain’s ass for years now. So in this chest-beating world of uber-machismo, how do you make a game named, of all things, Killzone, standout? You abandon the glory and embrace the horror by framing war not as entertainment but an unending moral quagmire with a hero driven by a moral cause.
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