Digital Craft > Form: Image; Sound; Aesthetic

OUTCAST INTERACTIVE TRAILER: “POSSESSION BEGINS”

CAMPFIRE AT SAPIENTRAZORFISH, New York / CINEMAX / 2017

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Overview

Credits

OVERVIEW

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Imagine a story so frightening, it makes you afraid to open your eyes and afraid to close them.

This was the premise “Possession Begins,” an interactive trailer controlled by the user’s eyes.

When people close their eyes, they’re immersed in the virtual audio story of their possession by a terrifying demon. If they open their eyes to escape his grasp, they see horrifying possession imagery, their mind altered by his dark power.

There is nowhere to hide.

Execution

Our client, Cinemax, wanted to further establish its reputation for quality genre programming with the premiere of their new show, Outcast, from Walking Dead creator Robert Kirkman.

We asked fans to don headphones and enable their webcam. The moment fans closed their eyes, our cutting edge eye-tracking technology triggered the binaurally-recorded virtual audio story to play through their headphones.

Outcast’s demon whispered in their ears. They heard the visceral sounds of bones cracking, and flesh tearing. Even loved ones trying desperately to exorcise the demon. We created this hyper-realistic soundscape through live, binaural recording, so that every fan feels like they’re trapped with this evil presence.

And as fans opened their eyes to get away, our tech would catch it, and they’d see horrifying visions that mirrored moments from their possession--one of ten intense video montages created from show footage.

By the end, there was no doubt Outcast’s new breed of evil burrowed deep into fan’s minds.

To ensure the experience scaled, we adapted and optimized it for mobile, where an intuitive and simple long-press allowed fans-on-the-go to shift seamlessly between the virtual audio story and the dark visions. Finally, we designed the experience to be embeddable on partner sites.

Additional Executional Details

The virtual audio narrative was recorded on a set, with real distance and dimension, not composited.

100% show footage with custom treatments and motion graphics — no shoot required.

Total Production Timeline: Six Weeks.

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