Eurobest
AUSTRALIE.GAD, Paris / OPTIC 2000 / 2024
Overview
Entries
Credits
Idea
To garner the attention of the target audience, Optic 2000 launches the "Optic 2000 Challenger" challenge: to have the first visually impaired Frenchman take part in an e-sport competition against sighted people. Salim Ejnaïni, blind since the age of 16, agreed to take up the challenge on Trackmania (a cult car racing game) at the Gamers Assembly on March 30, 2024. He used the haptic belt developed by start-up Artha to help him find his way around the circuit.
It's a tough challenge, because the aim is to achieve something that might seem impossible: to play a video game that requires extreme visual reflexes while blind.
Strategy
The campaign drew on Salim Ejnaïni's reputation and that of the annual Gamers Assembly event to highlight the visually impaired through an interactive experience led by the community. With the key message 'Gaming knows no barriers', we wanted to show that technological innovations such as the haptic belt can enable visually impaired people to take part in e-sports competitions. Targeting gamers via the media (digital, TV and press) in the traditional, health and disability sectors, we distributed attractive content including a video on the Brut media platform. This strategy not only raised awareness about the challenges of low vision amongst a wide audience, but also involved them directly in the story, transforming their perception of disability and gaming. By making the experience participatory, we fostered a sense of community and advocacy, further amplifying the reach and impact of the campaign.
Description
A leader in visual solutions, Optic 2000 has been committed to improving the autonomy of the visually impaired for many years. In 2023, this commitment was exemplified through their support for the start-up Artha, which developed a transformative haptic belt. This belt converts visual data into tactile impulses, allowing blind or partially sighted users to navigate both virtual and real environments with ease.
To promote awareness of visual impairment and showcase innovative aids, Optic 2000 launched the "Optic 2000 Challenger" in partnership with Artha. This initiative aimed to include France’s first visually impaired e-sport player, Salim Ejnaïni, in mainstream video game competitions. Salim, blind since the age of 16, competed in Trackmania at the Gamers Assembly on March 30, 2024, in Poitiers. The event's dual goals were to demonstrate that visual impairment does not limit independence, and to encourage eye health awareness among gamers.
Execution
We have developed a belt that transmits visual stimuli by means of pressure exerted by a screen made up of small buttons on the wearer's back.
So, if an object approaches from the user's right, the buttons on the right-hand side of the belt will slowly begin to activate. The buttons operate at a speed of 1,000 pulses per second, giving the wearer greater precision and a better sense of space.
The belt can be connected to cameras located on the user's glasses to show him what is in front of him in the real world or, in the context of a video game, directly on a computer, effectively transcribing what is happening on the screen in real-time.
Outcome
The campaign generated a total of over 100M impressions.
Video broadcast on Brut, a powerful and digital French media platform, including its TikTok, Facebook and Instagram accounts:
• + 3 million views
• Engagement rate 5x higher than the Brut average
Press & Public relations:
• 6 press coverage events including 2 prime-time news programs on major French TV channels (M6 and France 3)
Twitch lives:
• An average of 128,000 viewers during the Gamers Assembly live
An event stand to present the “Optic 2000 Challengers” to all participants:
• More than 150 eye checks per day
• 450 people made aware of visual protection by playing video games with distorting glasses
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