Film Craft > Production
TBWA\MEDIA ARTS LAB, Los Angeles / APPLE / 2024
Awards:
Overview
Credits
Why is this work relevant for Film Craft?
Directors Lucia Aniello and Anna Mantzaris blended live-action and stop-motion seamlessly. Award-winning DP James Laxton captured live-action scenes, while UK DP Donna Wade handled stop-motion. A first for a production of this scale, we shot stop-motion entirely on iPhone, and adapted DragonFrame software UI. Despite this, we manually adjusted color, exposure, and VFX for thousands of frames.
Please provide any cultural context that would help the Jury understand any cultural, national or regional nuances applicable to this work.
The world is going through a severe empathy crisis. Decreased social interaction, obsessing over our own struggles, doomsday scrolling, it all breeds hopelessness and apathy - why bother trying to understand what others are going through when everyone is hurting in some way?
Creativity has long been the bridge to understanding and empathizing with others. As a brand that believes creativity has the ability to improve our lives, Apple aimed to give the world a nudge in the right direction.
What better time than the holiday for a reminder to draw that bridge to understanding the people in our lives? With just an iPhone in our pocket, can we see the world through a new lens and invite others in?
Write a short summary of what happens in the film.
In this film, told in both live-action and stop-motion, we follow the daily struggles of a scrappy young animator as she processes her world through her craft of animation. In several tit-for-tat moments, we watch as her disgruntled boss makes her life miserable, and she in turn, makes her puppet’s life miserable. It’s not until her boss gives her a holiday gift and she sees him out in the world alone and sad that her image of him begins to crack and she begins to see him as just another person dealing with his own issues. After this pivotal moment, she decides to change her story and make things right, both in her animation and in the real world.
Background:
The brief was to create a heartfelt holiday campaign that moved the world, and gave expression to Apple’s long-held core company value of “the power of creativity to improve our lives.” In an increasingly fragmented world, where individuals lack empathy, how can creativity allow us to to see others for who they truly are? Our goal was to show how seeing others through a new lens can change how we see the world and others.
Just before Thanksgiving, the brand released our emotional film showcasing how iPhone, Mac, and ingenuity foster unexpected connections. The campaign was built to scale in a new way for Apple by leveraging owned and talent channels, adding an additional 4M+ organic views for the campaign.
Provide the full film script in English.
In our first act, we open inside a fully realized stop-
motion animated world. George, an older man, is walking
down the street, storefronts are dressed for the holidays.
Snowflakes cling to the corner of windows. To illustrate
his Scrooge-ness, he passes by a Santa ringing a bell.
George doesn’t see Santa’s charity pot that stands on
the ground, and kicks it so it rolls away and the money
falls out. He bends down, picks up some coins -- is he
helping? -- and instead puts them in his pocket, and
continues to walk.
This ignites a series of bad holiday luck for dear George.
Almost as a response from the universe, a gust of wind
blows his glasses & hat off. Then, a bigger gust blows
his jacket and pants off! As this happens next to a bus
stop, a woman who is waiting for the bus enters the
frame while George is laying on the ground. The woman
doesn’t notice him at first, but then looks over at him.
George stands up again, a little bit dazed. Behind him a
snow plow enters, overfilled with snow that is tipping
over, ready to fall. The woman looks at the snow plow
and takes a step away. The snow falls over and cover
George in a big pile of snow, once again he is laying on
the street, now unable to get up. The woman looks at
George but doesn’t help. A giant hand comes in and
adjust the pants flying in the wind.
And, suddenly, we see a human hand reach into frame,
adjusting the pants flying by ever-so-slightly.
-
We cut wide to reveal an iPhone screen framing up the
shot of tiny miserable George on the street. Adjustments
completed, we see the phone’s owner tap the screen to
pull George into focus and then capture a still.
Cutting to a reverse shot, we meet our 20-something
protagonist, Casey, deep in concentration in her
apartment studio. Art supplies surround her. The place is
cute and sweet but not very big. Early morning light
streams through the windows.
-
She taps her phone again, taking a still, when a
notification pops up over her camera. If she doesn’t hop
to it, she’ll miss her bus!
-
We follow Casey as he speed walks to her bus stop,
giving us glimpses of holiday decorations in shop
windows, of ribbon tied to streetlights, all the charm of
the holidays in London.
-
As we cut into Casey’s office, we meet her boss, George.
As he stands in the doorway, we see his entire body and
outfit and instantly make the connection to his puppet.
As he approaches, Casey realizes she still has her hat on
and quickly takes it off. He clocks this, as it gives away
her lateness, and lets out an irritated ‘humph.’ He gives
an overt glance at the clock on the wall before
wandering off. Casey answers back with an eyeroll – and
we realize why she’s been dealing his puppet a bout of
bad luck.
-
It’s now night, as we return to Casey in her home studio
busily editing her animated film with her MacBook Air.
We watch as miniature George trips and falls face-first
into a big slushy puddle. Casey uses her finger on the
MacBook trackpad to scrub back and forth, forcing
George to relive his embarrassment. We spy a tiny smile
on Casey’s face.
-
In several quick tit for tat moments, we cut between the
real world, where Casey’s boss makes her life miserable,
and the animated world, where she makes felt George’s
world miserable in return.
-
In the real world, we cut to Casey standing in her boss’
doorway, waiting to ask a question. He holds up a
dismissive finger, phone to his ear on a call – which she
takes to mean she should wait just a minute — until he
also rises from his desk and shuts the door in her face.
-
Felt George gets hit by a snowball in his face.
-
In the real world, George doesn’t hold the elevator door
for her.
-
George is decorating his flat with Christmas lights. He
stands on a chair and puts in the electricity socket. A
strong sparkle and George’s shirt catches fire, he falls
down and lays there, looking at the ceiling and doesn’t
bother to get up. His hair also starts to burn.
-
In the real world, George drops a massive stack of
papers on Casey’s desk. Everyone else has gone home
for the day. Maybe we even see him grab his own coat –
he’s heading home too.
-
A car with a Christmas Tree on top, drives into George
who rolls over the car, he rolls a few laps over the car, a
small pause and then he rolls, almost as if he pushes
himself on purpose, another roll over the rails and into
the Thames.
_
We cut to Casey working at her desk in the real world,
when her boss George stops by, handing her a small
gift-wrapped package. He hovers awkwardly for a
moment, a proud look on his face as if he’s suddenly Mr.
Generous, and then saunters off.
-
Inside, Casey finds a pair of hand-knitted reindeer socks
with a note. It’s evident he’s made these himself – which
softens her feeling toward him in that moment. This is
our second act turn.
-
Walking to the bus stop from work that evening, Casey
notices George eating alone inside a restaurant, his
table-for-one framed by twinkling Christmas lights lining
the windowpane. He’s the only one at the restaurant
eating alone.
-
We cut back to Casey in her studio. Through the gaze of
her iPhone screen, she looks with a confused expression
at her George puppet sitting alone by a bench in the
park, walking past him is a couple walking happily hand
in hand with a wrapped gift under their arm (all live
action.)
She’s stuck... and thinking, thinking... staring, staring.
Then ‘huh,’ something comes to her. A little smile creeps
onto her face. She’s got it.
She jumps up, excited to finish her film, and grabs her
reindeer socks, beginning to unwind them. This is where
we slip into the third act of our story as she determines
to change their relationship.
-
Back in stop-motion, we see George come home into his
living room. He is tired and sad. In his living room there is
now a christmas tree. He looks over and under the tree is
a box, he walks up to it. The box opens by a dog popping
out from it. Out jumps the dog that Casey has created
from the gift of socks she got from him. George is
surprised, the dog tries to lick his face, he pets it and
giggles.
-
We see George walking his new dog in the park. He
comes with a big handful of coins to Santa, as Sants
sees him he takes a step back, a bit defensive as he
remembers George from the last time. George throws all
the coins into the pot and then he takes Santa's bell and
starts ringing it frenetically and happy.
Further in the park Georges dog is playing with two other
dogs, the owners stands around them, and George says
hi to one of the owners.
It’s snowing. He then looks up, over his shoulder, and
looks straight into the camera, and for the first time, he
smiles.
-
Back in the real world. Casey looks down at puppet
George’s smile, frozen on her iPhone screen.
-
We then see George eating lunch in the cafeteria alone
before Casey sits down across from him. She pulls out
some tea biscuits to share. He takes one. They share a
look of camaraderie and maybe even... friendship?!
We cut wide to see the two of them begin chatting, and
perhaps some light snow begins to fall in the window
behind them.
You Make the Holidays
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