Media > Culture & Context
WUNDERMAN THOMPSON TURKEY, Istanbul / HEINZ / 2023
Overview
Credits
More Entries from Social Behaviour & Cultural Insight in Media
24 items
Corporate Purpose & Social Responsibility
DOVE, OGILVY
Consumer Goods
Consumer Services / Business to Business
PARTNERS LIFE, SPECIAL
Use of Screens & Audio Visual Platforms
TUBI, MISCHIEF @ NO FIXED ADDRESS
MICHELOB ULTRA, FCB NEW YORK
Use of Outdoor
ELETROMIDIA, ALMAPBBDO
Use of Ambient Media: Large Scale
DECATHLON CANADA, RETHINK
Use of Mobile
PEDIDOS YA, GUT
Use of Branded Content Created for Digital or Social
MONDELEZ INTERNATIONAL, SAATCHI & SAATCHI
Breakthrough on a Budget
BLOCKBUSTER, ATLANTIC
Use of Channel Integration
SKINNY, PHD
Food & Drink
HONEST EGGS CO., VMLY&R
Retail
MCDONALD'S, LEO BURNETT PANAMA
Use of Audio Platforms
Whitelion, OGILVY AUSTRALIA
Use of Print
CLEARTRIP, TALENTED.AGENCY
AFRISAM, BLACKSTUDIO, PROMISE
FONDATION ANNE DE GAULLE, HAVAS PARIS
Use of Events & Stunts
UNICEF, ARTPLAN
Innovative Use of Influencers
THE JOSHUA RIBERA FOUNDATION, McCANN
Metaverse, New Realities & Emerging Tech
HINZ&KUNZT / HAMBURGER KUNSTHALLE, PHILIPP UND KEUNTJE
Co-creation of Branded IP
Challenger Brand
SKODA, NORD DDB
More Entries from WUNDERMAN THOMPSON TURKEY
HEINZ, WUNDERMAN THOMPSON TURKEY
Customer Retail / In-store Experience
Single-market Campaign
YUMOŞ/SNUGGLE, WUNDERMAN THOMPSON TURKEY
Brand Experience
Targeting & Engagement
Use of Ambient Media: Small Scale
Use of Website / Microsites
Branded Games
Special Editions & Bespoke Items
Games
Use of Brand or Product Integration into a Programme or Platform
Live Brand Experience or Activation
Special Build
Social Behaviour & Cultural Insight