Cannes Lions

BRAIN TRAINING GAME

NETTHINK, Madrid / NINTENDO / 2007

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The campaign allows the user to draw an impossible wish with a marker that paints a line from where urban elements pop up, meanwhile a fast runner goes through the line that the user is drawing.It links to a microsite, where users may express what they think is impossible but they might like to achieve.

In the microsite the user will find a digital paper with several markers to express their experiences and make a huge “impossible to achieve” chain, based on the requirement of creating a continuous line that will be the link between all of their dreams.

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