Digital Craft > Form: Image; Sound; Aesthetic
B-REEL, London / GORILLAZ / 2017
Overview
Credits
CampaignDescription
Erasing the line between Gorillaz and reality.
We created the world’s first mixed reality album launch, bringing fans and Gorillaz closer together than ever before.
Delivered through a mobile app, we created a unique blend of real world, augmented reality, virtual reality and 360 environments. We first immersed fans into the intimate world of Murdoc, 2D, Russel and Noodle and then brought Gorillaz’ into our reality with the #HumanzHouseParty - a chance to preview the full album at the largest ever geo-specific augmented listening event across 500+ locations from Tokyo to Santiago.
Execution
Following in the steps of Kong Studios and Point Nemo, the Spirit House is the band’s new residence at heart of the ‘Humanz’ narrative. Gorillaz app is a motion-tracked 360 looking glass into the Spirit House, and an AR layer that brings it into our world. The app opens on the augmented live view of the device’s camera - breaking the reality barrier in very first interaction. 3D menu-objects, augmented into user’s surroundings, each open a portal into a room within the virtual house.
Creating each environment and AR object from the ground up in Jamie Hewlett’s iconic style required a seamless combination of CG, in-device rendering and photo-realistic compositing. A first-of-it’s-kind geo-specific AR listening experience then brought Gorillaz into fans’ world at 500+ locations around the globe.
We pushed the nascent WebVR and WebGL technologies, deployed as an app, to deliver a smooth, optimised performance across multiple platforms and devices.
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