Brand Experience and Activation > Touchpoints & Technology

LEAGUE OF LEGENDS WORLDS 2017 ELDER DRAGON

RIOT GAMES, Los Angeles / RIOT GAMES / 2018

CampaignCampaignLayout(opens in a new tab)
Demo Film
Presentation Image
1 of 0 items

Overview

Credits

OVERVIEW

CampaignDescription

Using live augmented reality, bring a life-sized Elder Dragon into an Olympic stadium.

Execution

During a six month period a team of artists worked to create an animation that could:

Incorporate real-time 3D masking that enabled the Dragon to appear behind the stadium as it entered and left

Cast accurate soft shadows on geometry the size of a stadium

Utilize real-time color correction to match exposure and contrast of the cameras and environment

Synchronize with multiple tracking cameras

Operate on multiple rendering engines to allow for different camera angles and shots of the Dragon

Synchronize with the musical performance from the opening ceremony

The broadcast featuring the AR Elder Dragon was carried on a dozen streaming platforms, to five continents and required no additional hardware to experience.

Outcome

The Elder Dragon was a hit with League of Legends fans, driving nearly 400,000 conversations on Facebook that day, trending alongside #Worlds2017 in two dozen countries on Twitter, & racking up millions of views though multiple videos on Youtube .

The spectacle contributed to driving a record-setting viewership of 57 million fans who tuned in to watch the League of Legends World Championship Finals across streaming platforms that included Youtube, Twitch, Afreeca, DouYu, and HuYa.

Relevancy

This project reimagined an IP that touches millions of people daily and brought it to life at the biggest live event activation the brand organizes every year.

Strategy

The target audience were the fans of the game who number over 100 million. While all of them play the game, it was imperative to raise awareness that the event was taking place NOW. Spread around every corner of the globe, the message needed to supersede the language barriers that divide this massive audience. By leveraging a visual element of the game players were universally familiar with, the message was able to reverberate globally.

Synopsis

The World Championship and it’s opening ceremony are an enthralling spectacle when experienced in-person alongside tens of thousands of rabid, cheering fans. But with a vast majority of the audience watching from home, what could be done to make their experience just as powerful?

With 2017's finals taking place in the iconic Beijing National Stadium, also known as the "Bird's Nest," there was an opportunity to leverage the character of the massive, 80,000 capacity arena to bridge the worlds of traditional sports and League of Legends.

More Entries from Use of AR, VR & Mixed Reality in Brand Experience and Activation

24 items

Grand Prix Cannes Lions
TODAY AT APPLE

Customer Retail / In-store Experience

TODAY AT APPLE

APPLE, APPLE

(opens in a new tab)

More Entries from RIOT GAMES

24 items

THE CALL

Audio-visual Content

THE CALL

RIOT GAMES, RIOT GAMES

(opens in a new tab)