Entertainment Lions For Sport > Excellence in Sports Entertainment

MASTERCARD & LEAGUE OF LEGENDS ESPORTS

ROGERS & COWAN, New York / MASTERCARD / 2019

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Overview

Credits

Overview

Why is this work relevant for Entertainment Lions for Sport?

The explosive growth of esports made Mastercard, a premier brand in sports, see an opportunity to engage with a new global and passionate fan base. Esports in not a fad, by the end of 2018, it became a billion-dollar industry and the global audience reach of 380M people (Newzoo). With this new explosion in esports, Mastercard signed with League of Legends Esports as the first global partner of the world's largest esport.

Describe the creative idea

League of Legends World Championship (Seoul, Korea): The Mastercard Nexus

- A physical activation site was developed with the community in mind, so that fans from around the world could come together to celebrate an immersive experience around their love for League of Legends, the biggest esport tournament of the year. For three days leading up to World’s, fans participated in unforgettable, priceless, experiences. To further amplify the activation, 20 Twitch influencers broadcasted live from the space.

League of Legends All-Star Event (Las Vegas, Nevada)

- All-Star Event presented an opportunity to introduce the brand to League of Legends pros and influencers. As the pros and influencers arrived in Las Vegas from around the world, Mastercard welcomed them with a VIP gift and an invite-only welcome reception. Once the competition began, Mastercard hosted the pros and streamers in the Mastercard VIP Lounge, providing a premier place to unwind between matches.

Describe the strategy

Meaningful engagement was at the heart of the Mastercard strategy – both physically and digitally. Since livestreaming content has quickly become the most accessible way to consume gaming entertainment, Mastercard partnered with one of the largest gaming streaming platforms around, Twitch. By connecting the brand with this social platform, it allowed Mastercard to connect with the community in an authentic way.

The strategy included tapping into the power of Twitch by partnering with global influencers who are devoted to creating relevant content for the League of Legends community. Mastercard identified 34 streamers, across 12 countries, to help celebrate the League of Legends Esports and Mastercard partnership announcement, participate and amplify the on-ground activations, as well as develop original digital content, at the World Championship and All Star Event.

Describe the execution

At Worlds, Mastercard hoped to establish a hub of fan activity in host city Seoul. Choosing a location in Gangnam with a heavy student population, Mastercard transformed a space into The Mastercard Nexus, which was an immersive pop-up experience open in the days leading up to the Finals. This pop-up featured League of Legends-inspired engagements: playing unique game modes on high-end PC's, pro teams and players meet & greets, custom-developed augmented reality mirrors, live streaming, cos-play photo opps and esports jersey customization.

Along with the physical activation elements developed for pros and influencers at All Star (VIP gift bags, welcome reception, VIP lounge featuring player relaxation massages, a Topgolf priceless experience), Mastercard also teamed up with Hotline League, a Twitch show that broadcast, live, a series of exclusive segments during All-Star weekend All Stars and Twitch influencers/personalities

Describe the outcome

After Twitch influencers helped promote Mastercard’s experiential platform, priceless.com, it saw average daily volume increase 25% on the partnership announcement day and increased 100% 4 days later, pushing all Priceless Experiences to sell out.

During the Mastercard Nexus Twitch integration at the World Championship, influencers broadcasting live from the Mastercard Nexus resulted in 405,224 total views from 305,708 unique viewers, resulting in 31,800 hours of viewed content.

Mastercard Nexus in Korea garnered buzz due to appearances by top LOL esports players and teams, shoutcasters, and cosplayers, who interacted with guests for photo opps, signed autographs, and played 1v1 LOL competitions as Priceless Surprises.

During the League of Legends All-Star Event in Las Vegas, the Twitch talkshow Hotline League, Presented by Mastercard, had 269,127 total views from 208,586 uniques generating 10,136 chat interactions. This broadcast generated 9,116 average concurrent views, which was a 434% increase over the show’s average concurrent views.

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